Then, some textures images painted by Chinese artist using desired representation skills were collected; these texture images would be used as samples in texture synthesis process. 采集画家的手稿作为样本图像,通过纹理合成绘制出国画绘画中的各种皴、染笔触;
Wang Tiles Based Bi-direction Texture Synthesis Algorithm on Mobile Devices 移动设备上基于Wangtiles的双向纹理合成算法
A multi-samples texture synthesis method from dynamic terrain 基于动态地形约束的多样图纹理合成算法
Fast Example-based Surface Texture Synthesis 基于样本的三维表面纹理快速合成技术
Efficient method for image inpainting based on texture synthesis 一种基于纹理合成的高效图像填充方法
Texture Synthesis with Local Variation Based on Feature Matching 基于特征匹配的渐变纹理图像合成算法
A Method of Fabric Texture Synthesis Based on Structural Similarity Distinguishing 基于结构相似性判别的织物纹理合成方法
2D Image Texture Synthesis Techniques Based on LBP 基于LBP的二维图像纹理合成技术
Texture Synthesis and It's Application in Restoring Missing Information on Remote Sensing Images 纹理合成技术在遥感影像缺失信息恢复中的应用
Automatic rendering for Chinese landscape painting using texture synthesis 基于纹理合成的水墨山水画自动绘制
Based on the analysis of Chinese landscape painting art skills, the author proposed a novel rendering method based on texture synthesis. 通过分析中国山水画的一般创作技法,提出了基于纹理合成的水墨山水画绘制方法。
A texture synthesis algorithm based on Shuffled Frog Leaping Algorithm and Particle Swarm Optimization ( SFLA-PSO) and block increasing was proposed for example-based synthesis. 针对基于样图的纹理合成技术,提出了一种基于混洗蛙跳和粒子群优化算法的块自增纹理合成方法。
Texture Synthesis A novel method for texture synthesis based on user-control is presented. 纹理合成●提出了一种新的基于用户控制的纹理合成算法。
From the real application, we make an improvement on the texture synthesis by patch-based sampling. 我们从临床应用的需要出发,对现有的基于块采样的纹理合成修复算法进行了改进。
Texture synthesis is one of the hottest research topics in computer graphics, computer vision and image processing fields. 纹理合成是当前计算机图形学、计算机视觉和图像处理领域的研究热点之一。
Texture Synthesis Based on Fractal and Pyramid Algorithm 一种基于分形和金字塔算法的纹理综合方法
Texture Synthesis from Samples is a new texture tiling technique following the Texture Mapping and Procedural Texture Synthesis. 本文着重研究基于样图的纹理合成,基于样图的纹理合成是在纹理映射和过程纹理合成基础上发展起来的一种新的纹理拼接技术。
Study on texture synthesis 纹理合成技术研究
Using noncausal model to texture synthesis and data compression has been discussed. 非因果模型在纹理合成与压缩中得到了广泛应用。
1) A new texture-based 2D vector field visualization method is proposed: Streamline Texture Synthesis ( STS). 1)提出了流线纹理合成(STS)新算法。
The author first use sample-based texture synthesis algorithm to form orange, apple and banana. 采用基于样图的纹理合成方法来合成橘子、苹果和香蕉的纹理。
Wang Tiles texture synthesis algorithm has been used to obtain 3D rendering vivid images. 采用Wangtiles算法来合成纹理,以获得逼真的三维渲染图像。
Therefore, this paper try to speed up the texture synthesis on the premise of guaranteed quality. 因此,本文在保证纹理合成质量的前提下,将如何提高纹理合成的效率和速度作为重点的研究内容。
Texture synthesis methods by non-parametric sampling and based on priority are studied respectively. 重点研究了非参数性采样的纹理合成和基于优先权的纹理合成方法。
The improved texture synthesis algorithm was applied in Image Mosaic. The experiment results show it works well. 最后,分析了图像拼接技术,从图像拼接的要求出发,将改进的纹理合成算法在图像拼接中进行了应用,取得了较好的效果。
Finally, the 3D surface reconstruction technique is applied to the 3D surface texture synthesis. 最后尝试了将三维表面重构技术应用到三维表面纹理合成领域。
Our experiments show the effectiveness of the proposed 3D texture synthesis algorithms based on kernel function. 本文通过多个实验纹理数据结果证明了本论文提出的基于核函数的三维表面纹理合成算法是有效的。
The large-scale nature of the game scenes and the more diversity of characters promote development of texture synthesis development. 而游戏中场景的大规模性和人物的多样性更是促进了纹理合成技术的发展和进步。
The texture synthesis is widely used in computer vision, computer graphics and image processing. 纹理合成在计算机视觉、计算机图形学和图像处理方面都有广泛的应用。
It is further extended to 3D texture synthesis. 并将这一合成方法扩展到三维表面纹理合成中,进行了基于核函数的三维表面纹理合成算法的研究。